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               Question by 
               Raja-Unity · Aug 03, 2016 at 09:23 PM · 
                prefabplayerprefssavevariablesscenes  
              
 
              Is it safe to save values in a prefab instead of using PlayerPrefs?
When I change the values of a prefab(the prefab is not supposed to be instantiated), the prefab values save through scenes and the game.
I saw that this might be useful by adding a script to the prefab with some public variables to be saved like the score, lives or money but is it safe to use this instead of PlayerPrefs?
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                