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Question by bsnott · Jun 06, 2012 at 09:28 PM · texturefpscubeenvironment

How to Make a Better Environment?

I am new to Unity. I am trying to make an FPS, but I don't understand some things. Is it possible to color and texture objects like a cube or sphere? I can't even make a house that isn't pure gray. And do I need to use another place for models? I can't make them by using a bunch of cubes and spheres, then just grouping them somehow and resizing them?

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avatar image Fattie · Jun 06, 2012 at 09:40 PM 1
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heh! You need to learn about $$anonymous$$aya and the other programs that $$anonymous$$A$$anonymous$$E models for you!

unity3D only uses models that already exist, generally speaking.

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Answer by PlasmaByte · Jun 06, 2012 at 09:51 PM

You create materials which are a collection of textures and effects.

Right click on the inspector and click create material.

Diffuse is the simplest material which is just a single texture.

Go ahead and select your texture.

Then drag and drop the material onto the object of interest and it should then be textured by that image.

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avatar image bsnott · Jun 26, 2012 at 04:17 AM 0
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Thank you!

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