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Rendering terrain texture Problem in android devices.
I have problem with some android devices(phones) in terrain texture rendering.(checker tiles)
http://answers.unity3d.com/storage/temp/32815-screenshot_2014-09-23-12-44-53.png
in large tablets everything is good.
Comment
Seems like a quality issue. On lower end devices a lower quality will be used. It seems to be reducing texture resolution.
Answer by Qasem2014 · Jan 11, 2015 at 06:26 PM
go to edit -> project settings -> quality
then in android column , click on little arrow icon and select "fantastic" !
when you do that green tick move to fantastic for android device
but remember , its not good for performance . it should be simple and below !
<< maybe changing the texture help you >>