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Question by
balauru · Sep 19, 2013 at 09:37 AM ·
iosperformanceitweencoroutines
iOS slow performance only first time
I have a performance issue the first time i play the game. After playing a scene more than 2 times, it starts working great. This performance issue happens when i move my camera. I tried using iTween first and had this problem. Then i implemented my own methods but the problem persisted. If i close my game completely and then reopen it, it does the same thing(lag the first time). My second method uses coroutines.
Is there a specific place where i should be looking for improving the performance if i have this kind of problem (lag only first time)?
Comment
Is it just lagging because of this animation your are trying to implement? Are you calling the iTween animation within an Update function?
Your answer
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