Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by kalasas · Oct 19, 2012 at 03:50 PM · error

dont work maxdistance

don't work if(Vector3.Distance(taikinys.position, transform.position) > maxDistance){ /// kazkas transform.position += transform.forward judesiogreitis Time.deltaTime;

Sript

using UnityEngine; using System.Collections;

public class PriesoAI : MonoBehaviour { public Transform taikinys; public int judesiogreitis; public int rotationgreitis; public int maxDistance;

// Use this for initialization void Start () { GameObject go = GameObject.FindGameObjectWithTag("zaidejas"); taikinys = go.transform; maxDistance = 4; }

// Update is called once per frame void Update () { Debug.DrawLine(taikinys.position, transform.position, Color.yellow); //ziureti i taikini transform.rotation = Quaternion.Slerp(transform.rotation, Quaternion.LookRotation(taikinys.position - transform.position), rotationgreitis Time.deltaTime); if(Vector3.Distance(taikinys.position, transform.position) > maxDistance){ /// kazkas transform.position += transform.forward judesiogreitis * Time.deltaTime; } } }

Comment
Add comment · Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image hvilela · Oct 19, 2012 at 11:05 PM 0
Share

Format your code otherwise it'll be very unlikely that you'll get an answer.

avatar image Benproductions1 · Oct 20, 2012 at 04:14 AM 0
Share

Please format your code!!! I can't read that and I bet neither can you!!!

avatar image MountDoomTeam · Oct 20, 2012 at 05:01 AM 0
Share

why don't need print both distances to see what you are comparing, obviously one of them is wrong

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

11 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Unity Script Editor Not Working 1 Answer

Error with code, cannot figure out solution... 1 Answer

What's wrong with this script? 2 Answers

Getting Error Object reference not set to an instance of an object 1 Answer

Simple Script getting Errors. 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges