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Question by caiya9820 · Jul 12, 2012 at 10:55 PM · cameraerror

Camera's wont change

so Ive set up a script to change cameras to enter an iron-sights mode i get no errors in console but when i click my button assigned nothing happens heres my script

 var Aim : boolean = false;
 var Cam : GameObject;
 function Update () 
 {
  if(Input.GetMouseButtonDown(1))
  {
   Aim = true;
   if(Aim == true)
   {
     Cam.active = true;
   }
  }
 }
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Answer by King_Hermy · Jul 12, 2012 at 11:29 PM

This is not an answere but i just want to ask YOU .Is this the script i could use to make entering scope in/zoom in/Iron sites mode for my guns? If not ,could you please write it for me? Sorry if i bothered.

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avatar image caiya9820 · Jul 13, 2012 at 12:04 AM 0
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yes this script is pretty much all youd need once i get it working.

the var Cam :GameObject is the camera it will switch to upon rightclicking . just make a camera position it down your cross-hairs attach it to your main camera then add the camera to the var Cam.

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Answer by zirkl003 · Jul 13, 2012 at 06:56 AM

I'm not an expert, but don't you have to switch cameras too? As in disable the original camera, and enable the new camera for aiming.

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avatar image Yoerick · Jul 13, 2012 at 07:52 AM 0
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Heidi is right, when you switch camera's you should explicitly turn off one and turn on the other one. If you don't you're probably rendering 2 camera's on top of each other. Which could be why you don't see any changes. This also results in a lower fps as you're rendering twice or even multiple times (if you have multiple camera's) without even seeing it. Tip: the camera depth deter$$anonymous$$es the order of rendering.

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