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Question by PlatinumSkink 1 · Mar 18, 2011 at 09:45 AM · texturebuttonstandardrectangle

Button which I can choose the exact looks on

All buttons I make have the same grey area around them. I make them with

if (GUI.Button(Rectie, Glowing)) {
    Application.LoadLevel("tah");
}

Glowing being the texture, Rectie being the rectangle. Why does it have my texture in that standard Unity Button texture? How do I make the button exactly as I which it, that is, only with the "Glowing" texture?

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avatar image robertmathew · Mar 18, 2011 at 09:56 AM 0
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what does you want to ask explain you question proprly then only we can answer to your question

avatar image Mike 3 · Mar 18, 2011 at 10:07 AM 1
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It's a perfectly valid question

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Answer by Mike 3 · Mar 18, 2011 at 10:10 AM

The way it works is that it'll load the background texture from the skin, and use that

Check the documentation for more information:

http://unity3d.com/support/documentation/Components/gui-Customization.html

http://unity3d.com/support/documentation/Components/class-GUISkin.html

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