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This question was closed Apr 26, 2014 at 07:18 PM by Flint Silver for the following reason:

The question is answered, right answer was accepted

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Question by Flint Silver · Apr 16, 2014 at 01:30 PM · c#scenegameloading file

How to save a Scene during a game?

I know is impossible to save a level (or Not? :p) as a Scene while is in play mode, but I'm trying to do a simple LevelEditor that could obviously save the level you are making.

Anyone has some Documentation or ideas where I can start from?

(I've made so far how to write all GameObject and their position on a .txt file, but I don't know how to load it and if there are other easy way).

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Answer by theUndeadEmo · Apr 16, 2014 at 01:38 PM

i saved my scene data in an xml file (so all gameobjects, positions etc)

i used this to start with, it's 1 script

http://wiki.unity3d.com/index.php?title=Save_and_Load_from_XML

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avatar image Flint Silver · Apr 18, 2014 at 05:26 PM 0
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Thanks for the answer!

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