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Question by Brandon 8 · Jan 10, 2011 at 05:36 PM · syntax-errorbce0044

Code Not Working. Any Ideas?

Hey guys Im following a tutorial on youtube from the TornadoTwins. This is the script I was told to use for my Move Around prefab.

var speed = 3.0; var rotateSpeed = 3.0; var bullitPrefab : Transform;

function Update () { var controller : CharacterController = GetComponent(CharacterController);

 transform.Rotate(0, Input.GetAxis ("Horizontal") * rotateSpeed, 0);

 var forward = transform.TransformDirection(Vector3.forward);
 var curSpeed = speed * Input.GetAxis ("Vertical");
 controller.SimpleMove(forward * curSpeed);

 if(Input.GetButtonDown("Jump"))
 {
     var bullit = Instantiate(bullitPrefab, 
                    GameObject.Find("spawnPoint").transform.position, 
                    Quaternion.identity);
 }

 @script RequireComponent(CharacterController);

I keep getting this error:

Assets/Move Around.js(23,5): BCE0044: expecting }, found '@script'.

Any idea on the fix?

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Answer by Statement · Jan 10, 2011 at 06:01 PM

Yeah, you haven't closed your Update function. Also you have a ; at your @script line ending which will produce an error "expecting EOF, found ';'".

var speed = 3.0; var rotateSpeed = 3.0; var bullitPrefab : Transform;

function Update () { var controller : CharacterController = GetComponent(CharacterController);

 transform.Rotate(0, Input.GetAxis ("Horizontal") * rotateSpeed, 0);

 var forward = transform.TransformDirection(Vector3.forward);
 var curSpeed = speed * Input.GetAxis ("Vertical");
 controller.SimpleMove(forward * curSpeed);

 if(Input.GetButtonDown("Jump"))
 {
     var bullit = Instantiate(bullitPrefab, 
                    GameObject.Find("spawnPoint").transform.position, 
                    Quaternion.identity);
 }

}

@script RequireComponent(CharacterController)

Try this. I added the } and removed the ;

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avatar image Brandon 8 · Jan 10, 2011 at 06:13 PM 0
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thanks it worked...im really enjoying how fast my questions get answered.

avatar image Statement · Jan 10, 2011 at 06:25 PM 0
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Well, welcome to the world of Unity Answers. $$anonymous$$ost questions get really quick replies here. :)

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Best Answer

Answer by Mike 3 · Jan 10, 2011 at 06:00 PM

You're missing the closing brace of the Update function before the @script

Add in that } and it should work fine

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