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Include a file to build - and keep it editable
Hi there,
I'm developing a robot AI simulation (for a real life tournament) with Unity. It's no game, just a simulation environment for the AI framework of our real life robot.
To be able to choose from and add/remove/edit different strategies the AI shall follow later on, I'd like to include one or more XML strategy definition files within the build.
I know how to include a file as a resource into a Unity build. But I need to include the files in a way that keeps them plain and editable. Even better would be a complete folder that'll be included into a build as is.
Is there a way?
Thanks a lot!
Cheers, Hendrik
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