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Question by sleeperkiller06 · Feb 09, 2011 at 07:44 PM · getkeydown

Drawing objects

I have a model, say a cube, what I want to do is based on a button push make that cube a sphere, can anyone tell me the best way to script that. Is there some way to stop drawing the cube and draw a sphere in its place. I still want to control it the same way as the cube.

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Answer by efge · Feb 09, 2011 at 08:27 PM

Use OnMouseDown or Input.GetKeyDown for user input and Instantiate and Destroy for replacing one object by another.

If you want to switch between the objects (back and forth) use GameObject.active.

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