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Question by DNP · Apr 21, 2013 at 06:56 PM · positionupdatetranslate

Follow Script, Locking Y Axis

So i have an object in the game that i want to have follow the player. It does follow the player BUT its Y Axis is too high. How can i lock the objects Y Axis along with this code:

 transform.LookAt(target.transform);
 transform.Translate(new Vector3(0,0,walkspeed *Time.deltaTime),Space.Self);

Also, this is in the Update function.

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avatar image DNP · Apr 21, 2013 at 09:33 PM 0
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Still could use some help on this

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Answer by DESTRUKTORR · Apr 21, 2013 at 07:18 PM

Chances are, the target you're actually looking at is that high. Try storing the current y-axis before calling transform.LookAt(target.transform);
For example:

 float tempY = transform.localEulerAngles.y;
 transform.LookAt(target.transform);
 transform.Translate(new Vector3(0,0,walkspeed *Time.deltaTime),Space.Self);
 Vector3 temp = transform.localEulerAngles;
 temp.y = tempY;
 transform.localEulerAngles = temp;
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avatar image DNP · Apr 21, 2013 at 07:52 PM 0
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I dont get any Errors, but it doesnt seem to work.

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