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This question was
closed Jun 01, 2013 at 11:57 AM by
Graham-Dunnett for the following reason:
Duplicate Question - http://answers.unity3d.com/questions/399121/error-building-player-exception-android-invokation.html
Can't push App to Android Device
I have a Nexus 4 (N4) with **Android 4.2.**2 using latest version of Unity on Windows 7.
I am just doing a small test to see if I can push something to the N4. My scene is a cube with a texture on it a spotlight and the camera and that is it. No code.
I Fill out the following Player Settings: Company name Produce name Default icon Bundle identifier
I Build settings I select I select: Android (then hit Switch platform) Tick development build
I get the following error:
Error building Player: Exception: android (invokation failed)
ERROR: unknown error
cmd:android list target -c
stdout;
stderr:
Exception in thread "main" java.lang.NullPointerException
at SDKMain.main(SDKMain.java:62)
I know that my PC can talk to the N4 as the app works with the Unity Remote app. And I can push non Unity apps from eclipse.
Why do I get this error?
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