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Importing .blend files from blender2.49b to unity
Hello,
I'm having a difficult time trying to import cities I've made with BlendedCities in blender 2.49b to Unity. Whenever I save a city as a .blend and import it, all it will give to me is a invisible cube shape. When I export from blander as a .fbx file, I also get nothing, or better to sa that either it doesn't import right or it just doesn't work. Please help, I'm using unity for a project and need these cities, so again, please assist.
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Answer by GameGuy · May 11, 2011 at 02:18 PM
Make sure one Mesh has not more than 65k verts.
There are a lot of ways to archive this, an easy one would be the Decimate modifier -->> http://wiki.blender.org/index.php/Doc:$$anonymous$$anual/$$anonymous$$odifiers/$$anonymous$$esh/Decimate