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Question by emiller100 · May 31, 2013 at 05:38 PM · dynamic batching

Dynamic batching works for cube but not simple rock with same material???

I have a material assigned to a couple of cubes that batch fine. Then this same material is assigned to four copies of a simple rock, 18 verts, the rocks do not batch. The rock is not a skinned mesh and is not scaled and cast and receive shadows are turned off. Any ideas why they are not batching? Thanks!

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avatar image emiller100 · May 31, 2013 at 05:31 PM 0
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It look like having mesh compression set to low caused dynamic batching not to work.

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Answer by AyeJayCee · May 31, 2013 at 06:19 PM

make sure under your import settings you tick UV lightmap generation. Also, a bit silly I know, but make sure it's static

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