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Question by Toastgoblin · May 31, 2013 at 10:21 AM · controlsbasicplay mode

What are the game mode controls for movement and camera?

I've just started using Unity and am working through tutorials. Despite my best efforts I can't find the controls when using Game Mode anywhere. My current confusion is how I'm supposed to rotate the player to look around; I'm using a default First Person Controller prefab, which will move forward, backward and sideways but won't look around. Obviously this makes exploring the scene a bit tricky.

I'm assuming the default code would include crucial controls like rotation. So I'd like to know if there's a nice list of controls somewhere.

EDIT: It is indeed mouselook for the default FPC. I have no idea why it wasn't working before, but I rebuilt the project and it works now. Probably user error of some kind. Thanks for the quick responses, good to be reassured on how it's supposed to work.

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avatar image jerobinson · May 31, 2013 at 10:35 AM 1
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I think the FPC prefab uses a mouselook for up / down and left/right rotations... Not really too sure what your after here though, sorry.

avatar image PAHeartBeat · May 31, 2013 at 10:49 AM 0
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if you are using FPS Control, you can use Joystick controller of Standerd Assets, and put one or more joystick in you scene (joystick is used GUI Texture so your player / camera will always see controls on screen). and write a small bunch to get direction or movement from joystick controller and move / rotation your character around the world

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