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This question was
closed May 29, 2013 at 06:45 PM by
robertbu for the following reason:
Multiple technical issues/no specific question
How to get .txt file text as a input to 3D Object
I need to develop unity android application, its 3d model have to animate according to text file input. ex : run,jump...etc, i have separate fbx formats, how can i do that
Comment
There are multiple technical questions here, and I'm not sure of the core issue. If your issue is with text files, Google "unity3d reading text files" you will find many hits including script examples. You also might talk a look at the TextAsset class if your text files are known at compile time.
You will then have to script the reading and parsing of the text file to drive the animation.
How to animate is beyond the scope of a specific technical question. I encourage you to seek out video tutorials on the topic.