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Question by Tracy-Ma · May 29, 2013 at 09:49 AM · ezgui

[EZGUI]How to init transition element with script?

As title says, for example, I add a Translate type element to transition list:

 transitions.list[0].AddElement(EZAnimation.ANIM_TYPE.Translate);

Then, how can i init the element with startPos and endPos ?

I know this operation can be done in editor, but there're too much to init, so i have to do with script to save time.

TIA!

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avatar image Tracy-Ma · May 29, 2013 at 08:55 AM 0
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@Brady can u help me?

avatar image Tracy-Ma · May 29, 2013 at 09:06 AM 0
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maybe, i have got it:

 EZTransition et = new EZTransition("no1");
 et.$$anonymous$$ainSubject = gameObject.transform.parent.gameObject;
 AnimParams ap = et.AddElement(EZAnimation.ANI$$anonymous$$_TYP$$anonymous$$Translate);
 ap.mode = EZAnimation.ANI$$anonymous$$_$$anonymous$$OD$$anonymous$$FromTo;
 ap.duration = 2f;
 ap.easing = EZAnimation.EASING_TYP$$anonymous$$ElasticOut;  
 ap.vec = new Vector3(-15.94933f, -8.329975f, 0f);
 ap.vec2 = new Vector3(157.5476f, -8.329975f, 0f);
 et.Start();

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