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Question by Tryall · Mar 03, 2019 at 02:27 PM · movementbugcontroller

My game controls Doesn't work on certain PC

Hi !

I have a problem with the controls of my game. On certains PC, the controls of the player won't work. It's working well on the PC that I use to develop my game. Both in the Unity Editor and from the exported executable. But on other PC, the player just don't move at all (or he is like stuck in something).

I use both Keyboard and Gamepad Controller input from the Input Manager system of Unity.

Here is the code I use to move the player :

if(Input.GetAxis("Horizontal") != 0){ Vector2 localVelocity; localVelocity = transform.InverseTransformDirection(RB2D.velocity); localVelocity.x = Input.GetAxis("Horizontal") * Time.deltaTime * PlayerSpeed * 100 * CalcularAngularSpeedLimitation(); RB2D.velocity=transform.TransformDirection(localVelocity); anim.SetBool("PlayerMoving", true); }

I don't know what is going on. Does someone already had this issue ? You can download the game here if you want to test something : https://artfx-school.itch.io/the-forgotten

Thank you for your help !

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avatar image dan_wipf · Mar 03, 2019 at 04:21 PM 0
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is it also not working if you build it on the editor where it works fine, and then test it on the pc where it does not work?

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