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Question by maichongju · Aug 01, 2018 at 04:53 AM · gui

GUIStyle.CalcHeight return value too small

Hi guys, I am trying to draw a Box with the some wrap text

 string test = "some wrapped text\n other text";
 float dynamicSize = skin.box.CalcHeight(new GUIContent(test), 200);
 GUI.Box(new Rect(Event.current.mousePosition.x + 10, Event.current.mousePosition.y,200,dynamicSize), test, skin.GetStyle("ToolTip"))

alt text

Looks like it calculates the height according to how many '\n' in the text, not the width I provide

qq截图20180801004859.png (34.0 kB)
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avatar image hexagonius · Aug 01, 2018 at 05:09 AM 0
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I think I'm blind, but where is the text in your screenshot?

avatar image maichongju · Aug 01, 2018 at 05:10 AM 0
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The first line of the code.

avatar image tacckle · Aug 09, 2018 at 09:44 AM 0
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The screenshot seems to be wrong. Still impossible to find a box with "some wrapped text\n other text"

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Answer by Bunny83 · Aug 09, 2018 at 11:41 AM

Uhm you used a completely different GUIStyle when calculating your size:

 float dynamicSize = skin.box.CalcHeight(new GUIContent(test), 200);

You used the default "box" GUIStyle from that skin whereas when you draw your GUI.Box you use your custom style. You should do something like this:

 GUI.skin = skin; // make your skin active
 GUIStyle style = "ToolTip";
 string test = "some wrapped text\n other text";
 float dynamicSize = style.CalcHeight(new GUIContent(test), 200);
 Vector2 pos = Event.current.mousePosition;
 GUI.Box(new Rect(pos.x + 10, pos.y, 200, dynamicSize), test, style);
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