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GUI ImageSlider
can anyone help to implement GUIImageSlider ?
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Answer by Bazsee · Jun 13, 2012 at 07:21 AM
You might want to use simple planes instead of using the GUI for it. You should put an empty gameobject in front of the camera, then put some planes into it as children, facing at the camera. Then put the images as textures on the planes and make two GUI.Buttons like next and previous and write the corresponding script, to move the empty gameobject smoothly on the X axis (provided you use that as the images' axis)
thanx for reply . actually dere is some problem while im applying textures to the planes dynamically . it works fine on editor but distorts in exe .