Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by larrielyn · Feb 05, 2011 at 04:03 PM · objectdestroytime

How to add a seconds when you destroy the object ?

please help me !! can you give me a code A complete code to how to program that compute adding when you destroy the object. example once you destroy the object, 10 seconds will add in your time. i hope someone could help me .. Godbless .

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image FLASHDENMARK · Feb 05, 2011 at 09:03 PM 0
Share

This isnt charity. This is not a "Ask and give" website and it is not supposed to be used for others to write your code. It will not help you learn if we do the hard part for you.

avatar image tool55 · Feb 05, 2011 at 10:05 PM 0
Share

Well, I think that's a bit harsh. I think we can help if we have a bit more info. There are a number of ways to do what you want. Do you want to destroy an object, then wait 10 seconds before doing something else? Or do you want to add 10 seconds to some other timer for another purpose? We'll need to know more about what you're trying to accomplish.

1 Reply

· Add your reply
  • Sort: 
avatar image
1

Answer by creative72 · Feb 06, 2011 at 05:46 AM

if i understand what you are wanting to achieve(adding 10 to a timing script) you have to send data from the script to where ever your timing script is exp:

in the script under the function where the object is being destroyed you would place

SendMessage ("the name of a function", amount of time);

in the time script

function "the name of the function"(time:float)`{

}

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

No one has followed this question yet.

Related Questions

How to destroy in an amount of time 1 Answer

Destroying object using his name and raycast 2 Answers

destroy object on collision 1 Answer

using Contains(gameObject) to find and destroy a gameObject from a list 2 Answers

Cycle Textures Over Time 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges