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Unity won't play ANY sounds
I have the newest 4.3 and am using both my own sounds and the ones that came with the new 2d example project. I select my sound in the project asset window and click on play in the inspector preview window where is shows the wave form, but the play button stays blue and the timecode and white vertical progress bars shows on the wave form, but it doesn't move or do anything. The files are only +-80kb so it isn't a loading issue with mine and I am trying the ones that come with the tutorial in case I have a bit depth that won't work or something. Can anybody figure out why it won't play. (tried in code and preview won't work when playing either) It WILL play however when I do a final build and run (publish).
Answer by Linus · Mar 07, 2014 at 07:16 AM
In the top of the scene view there is an icon of a speaker. The tool tip: "Toggle audio on or off". Toggle it
nope, I was about to smack my forehead for not noticing it, but I tried it both on and off and the preview still doesn't work.
$$anonymous$$aybe you have muted the Unity window sounds from the Sound $$anonymous$$anager (I'm assu$$anonymous$$g that you are running a Windows machine). If so check that the Unity window is not muted
Thought of that one too, checked my volume mixer and the bar is about half up with the standard blue icon. I did change to my headset and thought unity could be one of those programs that doesn't change when system out changes but I tried from each of my audio outs while checking the volume mixer and still doesn't work. I think it's a unity thing if the play icon stays blue like it's about to play but doesn't move.
I just restarted and it seems to be working in Unity now. No idea why id didn't work earlier. maybe it was because I did change my audio out and it didn't update or something like that.
Answer by jsong00505 · Dec 09, 2016 at 06:18 AM
It happened same as @redteardrop to me, and I am using Windows 10. Sometimes worked fine, but sometimes not. Anybody helps?
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