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GUIText Alpha transparency not working on Android Table?
Hello Everyone,
It appears that I'm having a problem on making my GUIText fade in and out working on my android tablet.
It is working perfectly on my pc and using the Unity Remote app on my tablet, however when I install the app directly to my tablet, the alpha transparency isn't working.
I'm using currently the missionText.material.color.a += Time.deltaTime * speed;
command to increase the alpha value on my text, then missionText.material.color.a -= Time.deltaTime * speedFade;
to decrease. I'm not sure why this isn't working on my tablet, so does anyone have any ideas to fix this problem? Help will be highly appreciated!
I have a very similar issue, except fading fails on linux, and nowhere else. $$anonymous$$y code bit is:
this.GetComponent(Text$$anonymous$$esh).color.a -= Time.deltaTime * fadeSpeed;