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Can unity understand animated edges?
I have a small model with a simple skeleton. I animated the bones and baked the simulation. Also animated a couple of edges. When I imported the model into Unity only the animations attached to the bones played. I'm not sure if there's a way to get animated edges into Unity or not.
Thanks :)
Answer by Benproductions1 · May 24, 2013 at 02:20 AM
Hello,
No It can't. But you can emulate the behaviour using more bones :)
Hope this helps,
Benproductions1
Thanks man. I figured as much. I've got a lot to learn in the way of painting skin weights. Was hoping to avoid for now, but I'll give a go.
Will mark as answered :)
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