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Maria Chernykh · May 22, 2013 at 06:59 PM ·
animationmecanimcurveik
Mecanim ik curve
Hi there, I've read this article: link text and I couldn't understand this sentance "In the body mask, you can also toggle inverse kinematics (IK) for hands and feet, which will determine whether or not IK curves will be included in animation blending." What are the IK curves they are talking about here? Thanks in advance.
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