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Question by Forrest_Gimp · Jul 12, 2012 at 01:58 PM · cameracollidertriggerontriggerenter

Camera does not trigger OnTriggerEnter-event

Maby this sounds stupid, but what on earth do I have to do to make my camera trigger the OnTriggerEnter-function I have set up in my collider?

  • my camera is the main camera with a little script for rotation/panning/zooming quite similar to the controls in the 3D-view.

  • I have set up a trigger-zone (a simple box) with box-collider set to "is trigger" and with an OnTriggerEnter script attached.

  • the trigger-zone itself works if I use the predefined first-person-controler

  • the trigger-zone does NOT work with my simple custom camera

I have tried to attach a box-collider to the camera, but it didn't work. Setting the cameras collider to "is trigger" didn't work either. What am I missing?

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Answer by whydoidoit · Jul 12, 2012 at 01:58 PM

One party in a collision must have a rigidbody attached to it. That rigidbody can has isKinematic = true set.

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avatar image Forrest_Gimp · Jul 12, 2012 at 02:10 PM 0
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Thanks! That was the thing that's been missing. However, I found that assigning a rigidbody to the trigger-zone doesn't work. It only ever works when I attach it to the camera! So it seems to be important which party you apply it to after all...

avatar image whydoidoit · Jul 12, 2012 at 02:11 PM 0
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I converted your answer to a comment.

Good point on the rigidbody - the thing with the rigidbody is the thing that gets the call (only one needs it, but the other won't be called).

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