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Question by
Nition · May 21, 2013 at 08:59 PM ·
crashvisual studio
Debugging crash.dmp
Does anyone know the correct steps to debug a Unity crash dump from a build? I can open the crash.dmp in Visual Studio, and I have a relevant development build with a .pdb, but I can't get them to link as valid.
I suspect it's because the crash occurred in a release build and the pbd is generated from the development build, but then why does a crash.dmp get generated at all in non-dev builds? I'm a bit confused here.
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