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The Editor does Not recongize a Package that Visual Studio Does
I've been messing around with the MetaWear SDK, which I had to install using the NuGet Package Manager Console. When including whichever namespaces I need, VS (2017) recognizes them without any issues and builds fine. However, when going back to the editor, the console says that the namespace could not be found, even though VS studio, as I said before, knows it exists and allows usage. Am I missing a step inside the Unity editor? Any help would be very appreciated.![alt text][1]
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