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Question by Hamesh81 · Oct 17, 2015 at 07:03 AM · velocityspeedaxiskinematicaxes

How to determine the axis specific speed (or velocity) of a kinematic object?

For rigidbodies it is very straight forward to use rigidbody.velocity.x for example to get the velocity along a specific axes. However how would you do this for kinematic objects? I can do the following to get the overall velocity of a kinematic object, but this is not axis specific:

 speed = ((transform.position - previous).magnitude) / Time.deltaTime;
 previous = transform.position;

I would like to be able to determine the velocity along the x, y, and z axes separately; and then based on the velocity use conditionals to trigger specific functionality.

What is a good way to do this?

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