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Question by Ochreous · May 22, 2013 at 03:13 AM · c#guilayout

C# How to Make Stack of Buttons and Labels not Even

Hi everyone, I have noticed in my script that the stack of buttons and labels are even. Since I have it divided by 3 it will have 2 buttons and 1 label. Is there a way to have it not be even and have it be different in certain areas?

 using UnityEngine;
 using System.Collections;
 
 public class SomeGUI : MonoBehaviour {
     public string[] someText;
     void OnGUI () {
     someText= new string[] {"Text1","Text2","Text3","Text4","Text5","Text6"};
 for(int i = 0; i < someText.Length; i++){
 if (i % 3 == 0){
 GUILayout.Button(someText[i], GUILayout.Width(142), GUILayout.Height(25));
             }
 else{
 GUILayout.Label(someText[i]);
             }
        }
     }
 }
 
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Answer by SubatomicHero · May 22, 2013 at 07:00 AM

Read up on the GUI begin horizontal, vertical, area scriptung reference. It will help alot with your positioning needs.

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