- Home /
Animation (2D) window record button grayed out?
So I've got got a sprite-sheet all sliced up and ready to animate. The problem is that whenever I open the animation window, all the buttons are grayed out except for the play button, which does nothing. Dragging the frames into the animation window also doesn't do anything (I get the circle with a line through it symbol when I try to drop my frames into the animation).
How do I get the animation window to work?
Thanks!
Answer by Franky_Cranky_Man · Jul 21, 2014 at 07:26 AM
You need to select the object that you want to animate. If you want to animate an object named "Player", click on player in the Heirarchy or scene. Then the Animation functions will not be grayed out.
Very simple to fix, but very frustrating when you don't know :)
Good Luck!
Cranky Frank
Answer by idchlife · Aug 13, 2018 at 05:40 PM
For those who wondering this in 2018+.
In Timeline window deselect "Preview", which is turned on by default, and then record button in Animation window will be available, as well as Preview in Animation window
Same, preview grayed out. Have to create my own animation it seems.
Figured it out. It only lets you animate the same object the animation was created on.... Since I'm animating a different object, had to create the animations with that object selected.
Your answer
Follow this Question
Related Questions
Interrupting an animation cycle in Unity2D 1 Answer
Can the animation editor create local rotational data? 3 Answers
Adding animation clips via script 2 Answers
Play Two Animations Simultaneously using Animator 2 Answers
Animation preview window 2 Answers