Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Danko86 · Feb 03, 2011 at 01:25 AM · errorbugjumping

Jumping rises Controller's Y position

Hi all,

I am very frustrated with this problem, and can't get rid of it. Don't know is it bug or what but its very anoying. I am working on FPS game with my friend. For FPS controller we use Unity's Standard Assets Character Controller. We didn't write it, we use predefined :)

Problem is in jumping. Sometimes (very often) when I jump my contoller flyes to the sky, it's Y position rises constantly.

I really don't know where problem is, but I am really frustrated. We can't continue with our work until we solve this problem.

So, good people, can someone please help us :) We'll be very gratefull.

Thanks in advance.

Comment
Add comment · Show 4
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image tertle · Feb 03, 2011 at 01:36 AM 0
Share

Is that the FPSCharacterController script? I've never had an issue with it. What else is in the scene? Did you accidentally set the max jump value really high?

avatar image MC HALO · Feb 03, 2011 at 01:54 AM 0
Share

I think it could be your jump speed :) post your script and we can help you more :)

avatar image DaveA · Feb 03, 2011 at 02:31 AM 0
Share

If gravity is turned off (or set to zero), that can happen

avatar image Danko86 · Feb 03, 2011 at 07:37 PM 0
Share

hm I didnt change anything. its standard's asset FPS controller. problem is that hepends sometimes. not always. so i think its not problem with jump height or gravity. it hepends on all my 3 scenes i did.

only thing i changed in FPS controler is ground acceleration speed and mouse sensitivity.

thanks in advance :D

2 Replies

· Add your reply
  • Sort: 
avatar image
0

Answer by Muuskii · Aug 16, 2012 at 09:44 PM

When something like this happens the only thing to do is start off with unchanged standard assets(create a new project or the last version that worked) and start doing steps one by one until you recreate your problem.

Then look at the last step executed and anything connected to it to see what could be the issue.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by Sinron · Oct 14, 2012 at 08:10 PM

There is also the chance that the controller is moving because it may be targeting itself as the object of movement rather than it's parent.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

2 People are following this question.

avatar image avatar image

Related Questions

HELP! Most GUI Text mysteriously nudged upwards after update.. 1 Answer

Exception: Il2cp did not run properly. 2 Answers

Why OnMouseDown stops working? 2 Answers

Prefab SerializedProperty weird error, bug? 2 Answers

Cant see Point light and i see black things which shouldn't be there? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges