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Question by
tonycoculuzzi · May 18, 2013 at 08:15 PM ·
inputcontrollerjoystickxboxcontroller
How do you properly deal with analog joystick input on multiple controller inputs?
I'm making a local multiplayer game, using Xbox 360 controllers. Dealing with button inputs is easy, by looking for "Joystick X button Y" but Analog inputs (analog sticks) don't allow you to do that. How would I go about reading each individual controller's joystick input, on a per-controller basis?
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Answer by tonycoculuzzi · May 18, 2013 at 09:03 PM
This was a dumb question, the JoyNum parameter signifies which connected joystick will control this axis. My bad!