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Question by
aglavarar · May 17, 2013 at 08:22 AM ·
guitexture
can use two gui texture in scene
hello.. can i use two texture in a scene?? if can, how to make it??
thanks
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Answer by robertbu · May 17, 2013 at 04:55 PM
Not sure of your question. You can use any number of textures in a scene. If you are talking about GUI.DrawTexture(), you will need to make one call for each texture inside of OnGUI(). If you are talking about a GUITexture, just use GameObject/Create Other/GUI Texture multiple times and then assign your texture rather than the logo texture.
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