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Question by Wenon · Jan 13, 2019 at 09:14 PM · positionrandomfind

Random position between 4 vectors

Hello, how to find random position between 4 vector3? Something like on picture. alt text

szkic-2.png (92.8 kB)
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avatar image sean244 · Jan 13, 2019 at 09:21 PM 0
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So the random position would be somewhere inside the shape?

avatar image Wenon sean244 · Jan 13, 2019 at 09:41 PM 0
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Yes and points could have different positions but always will be 4 points. Or if it would be easier, I can divide the shape into two triangles, then how I could find random position on triangle

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Answer by sh_code · Jan 13, 2019 at 10:21 PM

first, do a random position between 2 vectors that form a side/edge (using Vector.Lerp with random in the t value), then the same thing between 2 vectors that form the opposite side/edge (again, using Vector.Lerp of those two, with random in the t value), and lastly, do random between those two vectors you calculated, in the same way. You're welcome.

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avatar image Wenon · Jan 13, 2019 at 10:30 PM 1
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Thank you!

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