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Question by
Sawula · Jun 02, 2015 at 08:42 PM ·
gameobjectgamepattern
Recognize pattern on a board?
Heya all, I'm trying to make up a board game where placing pieces in some pattern (like a square or a diamond) make stuff happen. But I'm not sure how I could do that in Unity...
I got my board tiles, I know how to all get them in a list, and from there I suppose I would check if tile are on them at the right places, but I'm not sure if there could be an easy way to do this... I mean, let's say something happen if I got four pawns in a square, anywhere on the board, then it leaves for tons of possibilities and checking for all of them would be long and annoying...
So would anyone maybe have an idea on a way to do it easier?
thanks in advance
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