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Can skeletal animation be applied to a prefab?
Hello there! Here's the thing, just theoretically: I have a prefab, with Head, chest, right / left hand / leg siperetely (not in one mesh) that I have made out from my voxel editor in unity. Can i export it with this script, apply bone animation to it, and then export it back, and apply to a prefab which contains different meshes?
Sorry for my english :)
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