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Update from unity 3.1 to 3.2
I want to know if I can install unity 3.2 directly without uninstall unity 3.1.
Answer by bowditch · Feb 20, 2011 at 04:43 PM
Yes. It is a full install regardless of new version or upgrade. http://unity3d.com/unity/download/
This answer is flagged as THEE answer yet it is milseading... better you do not install over the previous version, but ins$$anonymous$$d install side by side... rename folders according to versions. $$anonymous$$eep everything separate. If you wish to install over previous version create dup installs in, say:(2.6A, 2.6B) and overwrite only one of them... that way your original installs are preserved. Of course do that for the Engine folders and also for the Projects folders.
Example: my current project is dead in 3.3, but I am able to continue development in 3.1
Answer by JJAPrograms · Feb 20, 2011 at 06:02 PM
3.2 will automatically uninstall 3.1 for you! upgrade. http://unity3d.com/unity/download/
doesn't uninstall anything. It overwrites 3.1 if you don't change the folder/path name.
Well it uninstalled my old version. Cuz it sed UNINSTALLING UNITY 3.1
Pfunny!... I always install in a new folder (..., Unity26, Unity31, Unity32, ...) That way I have the previous version to fall back on. So far so good... has always worked.
Everyone may want to take a look at 'Unity 3.2 odd behavior' in the Unity Community Forum...[url] http://forum.unity3d.com/threads/80305-Unity-3.2-odd-behavior?p=513864#post513864 [/url]
Answer by Micha.du · Feb 22, 2011 at 10:47 AM
the setup starts after extractions with the status -> removing old unity installation, and then is installing the new version... at least on my win XP machine...
Answer by dingben · Mar 13, 2011 at 12:47 AM
If installing directly means the engine only and that you will overwrite your previous engine version... I would not do that!
As I wrote in the comment in the main post, better you do not install over the previous version, but instead install side by side... rename folders according to versions. Keep everything separate. If you wish to install over previous version create dup installs in, say:(2.6A, 2.6B) and overwrite only one of them... that way your original installs are preserved. Of course do that for the Engine folders and also for the Projects folders. Example: my current project is dead in 3.3, but I am able to continue development in 3.1
Moreover, yes indeed make sure you have proper backups and to test thoroughly your project in the new version before investing time continuing the project.
My particular case may not apply to all projects. Some projects may not be affected a mine is. I have tested thoroughly swapping terrains and objects in completely vanilla test setups to no avail.
3.2 and up versions require new physics setups and some issues must be coded around to eliminate the show-stopper effect they engender.
As of Mar 11th, 2011, versions 3.2... thru 3.3 0f4(63135) render my current project useless.
I have to remain with 3.1 0f3 (54715).
Note: there is a version between 3.1 0f3 and 3.2 that I have missed. Perhaps I can go up to that level... I have to check how I can get it, since now it only offers 3.3... on the auto-update.
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