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Question by maynull · Apr 24, 2015 at 11:02 AM · virtualmacosxvisualstudioideparallel

Using Visual Studio with Parallels on Mac

Hello folks, I'm trying to use VS on Parallels and Sync my project with Visual Studio, however although I did find how to automatically import UnityEngine and UnityEditor, some other project specific dlls are still shown as missing as you can see in the attachment. Is there a way to automatically insert those dlls which is in unity project? Thanks alt text

screen-shot-2015-04-24-at-140210.png (28.7 kB)
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avatar image maynull · May 04, 2015 at 11:55 AM 0
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Any new ideas ?

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Answer by inyman · Sep 29, 2015 at 04:05 PM

@maynull If you build project with built in monodevelop and then clean and rebuild project in visual studio it will work

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