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Question by arvzg · Feb 24, 2013 at 11:20 PM · cameraiosparticles

Why does my particles look different from a distance on iOS?

I've got a particle system that is supposed to look like this:

alt text

On the iOS player setting, this is what it looks like when your camera is right up close to the particle.

However when you zoom out and view it from a bit more distance it looks like this instead:

alt text

This problem does not come up when the player setting is set to desktop - only on iOS. What's going on and how can I fix it?

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avatar image alan-lawrance · May 04, 2013 at 08:44 PM 0
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I'm noticing the same behavior -- anyone with an explanation?

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Answer by sky4ever · Mar 08, 2020 at 05:37 PM

Had the same issue. Managed to fix it by disabling mipmaps generation on the texture import settings

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