Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by ktan · May 13, 2013 at 01:44 PM · databasesqlitestreamingassets

Clearing cached sqlite

I have an sqlite database file in the StreamingAssets folder. I modified the file but when I run the game, Unity still displays value from the old copy. Is there any cache I need to clear?

 SqliteDatabase sqlDB = new SqliteDatabase("gamedb.sqlite");
 string query = "select * from enemy where name='"+enemyName+"'";
 DataTable dt=sqlDB.ExecuteQuery(query);
 int health=Int32.Parse(dt.Rows[0]["health"].ToString());  //get the value from the 'health' column of the first row
Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image dannyskim · May 14, 2013 at 10:20 PM 0
Share

Did you integrate sqlite support yourself, or are you using a third party plugin?

Since ( I believe ) sqlite integration is not included in Unity3D, you would have to check and create the db instance yourself in your persistent path. Are you sure the logic there is correct and you're just not creating a copy of it every single time the game launches?

avatar image ktan · May 20, 2013 at 12:27 PM 0
Share

The only thing I did was to use the code above (I edited the question) which i got from one of the answers http://answers.unity3d.com/questions/53367/using-sqlite-for-iphone-build.html Basically, I am using a 3rd party plugin https://github.com/Busta117/SQLiteUnity$$anonymous$$it/

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by busta-gara · Jul 17, 2013 at 02:40 PM

hi, this plugin copy your local database to a folder in the system where you can modify, unity call this folder "persistentDataPath"

you need erase the database file from this folder, if you don't have idea where is this folder you can print in the log on unity tihs location: Application.persistentDataPath

Debug.Log("persistent data path: " + Application.persistentDataPath);

in this path you can see a copy of your old data base, remove that and after run your code again, you can see the code read a new data base

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

16 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Sqlite4Unity3d difficulties 1 Answer

Implementing an offline Inventory that must sync with a server 0 Answers

Do I need Unity Android Pro to find sqlite3.dll 0 Answers

How to connect my Application to SQLite Database? 1 Answer

SQLite unhandler exception 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges