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How to generate random terrain like platforms for a 2.5D game.
Hey All, This is my first question on the this so here i go, I am developing a 2.5D game that requires the terrain (Platforms) to generate as you walk along to the left or right, or as an alternitive generate a infinite world that can only be seen by the player when he/she walks to the left/right before you join the game, a completly random world every time you make a new world, and it does not end on the right or left, some what like Terraria but with minecrafts limits. (Not having a end per say) No i am not making a minecraft / Terraria clone in ANY way, For the project i'm working on i just need something like the way Terraria generates it's terrain, exept infinite and not little cubes. Heres a screenshot of what the basic terrain should look like exept maybe some sort of hills / trees ect: Any help in the script / scripts would be Amazing. (Note i am still learning Java so when anwsering please try to be basic about it) :P Thanks
I only have a link for a tutorial in C# (sorry) : http://catlikecoding.com/unity/tutorials/runner/
You can still read it and maybe learn from the techniques used. If you learn to read uJS and C# then you can convert this yourself as well as read any C# script !
Here are some links I found useful in converting between C# and JS :
Thank you so much! I'm learning C# on the side of Java so i'm hopeing to get more advanced in both as i go :) Your links were very helpful and i think i got exactly what i was looking for! $$anonymous$$any thanks!