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Question by keegs23 · Dec 21, 2011 at 10:10 PM · guibuttontextmenu

GUI Menu Display Help

I am trying to create a simple GUI starting menu with buttons for "Start Game", "Help", and "Quit". The start game button is working- if (GUI.Button (Rect (20,40,80,20), "Play")) { Application.LoadLevel (1); } However I want to display a text box with tips when the help button is clicked and I can't seem to get that to work. I can get all three buttons to display I just can't get the help one to display text on the screen or the quit button to quit the application.

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Answer by Shepard12353 · Dec 22, 2011 at 01:23 AM

Ok so did you add ur help scene so when you click the button "Help" it will load another scene if you haven't just do the same coding as the play button but just put Application.LoadLevel(2);

Now for your quit button just type Application.Quit; and that should work. Hope I helped you.

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Answer by Kprasad · Dec 22, 2011 at 01:23 AM

Quit button doesn't work in editor. it only works in a build. and for the help button. try activating a text box. or gameobject that contains the help advice

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avatar image keegs23 · Dec 22, 2011 at 03:38 AM 0
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where would i activate the text box? in the same place i have the Application.LoadLevel(1) from the play button?

avatar image keegs23 · Dec 22, 2011 at 03:48 AM 0
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stringToEdit = GUI.TextField (Rect (20, 200, 80, 20), stringToEdit, 25); This is the code I have under the help button and I have a var stringToEdit String declared.

avatar image keegs23 · Dec 22, 2011 at 03:48 AM 0
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nothing happens when I click the help button however

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