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Is it possible to use Prefabs in the Particle emitter instead of meshes or billboards
I'm curious, is there a way to have a particle emitter emit objects/prefabs instead of image billboards or meshes? I feel like I could do alot of interesting things with prefab particles.
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Answer by J-F · Mar 12, 2014 at 11:34 AM
Is this what you mean?
Hmmmm that looks like a particle system that uses prefabs, that might be it. Where do I get it :O
I found this on the forums:
But i cant find it on the asset store :/
Also, i found this:
http://www.youtube.com/watch?v=BS1zj4ggPv0
Which can be purchased here: https://www.assetstore.unity3d.com/#/content/833
The video does demonstrate but the production as a "tutorial" is quite terrible..