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FBX export from Motionbuilder 2013 to Unity
Hey guys, so I'm working on my first FPS and I want to get 2 Take file In the one main file, so I sent my model and animations to Motionbuilder 2013 from autodesk 3ds Max and I now have my 2 Takes. But when I try to export them from Motionbuilder as an FBX file only the hands and clip show in unity. Is this because Motionbuilder will only export the bones or is it something else.
Regards Tim
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