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This question was closed May 09, 2013 at 01:08 PM by Fattie for the following reason:

The question is answered, right answer was accepted

This post has been wikified, any user with enough reputation can edit it.
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Question by jococo · May 09, 2013 at 06:26 AM · animationprojectileanimation events

Executing projectile script at particular animation frame?

I need to launch projectile when my character's animation hits a certain frame in the animation.

Suggestions?

My simple projectile script works fine but only at beginning of animation:

[CODE]function FireOn() {

var newBall:Transform = transform.Instantiate(spawnFireBall, Vector3(handTransform.position.z,handTransform.position.z,handTransform.position.z),transform.rotation); var movementFireBall = transform.forward;

}[/CODE]

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Answer by jococo · May 09, 2013 at 08:26 AM

Use events from animation curves as explained here: Animation Events

Then see this if imported animation is read only:

read only solution

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