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Question by
Haigotron · Mar 29, 2011 at 06:57 PM ·
bestpracticesmessaging
Abusing NotificationCenter...
Hello,
I recently included the NotificationCenter script (http://www.unifycommunity.com/wiki/index.php?title=NotificationCenter) to manage sending and receiving messages inside my game.
However, as time is passing by, I realized that that's all I am using when I need to call functions in other components.
Is this generally viewed as sloppy? Should I only keep messages for certain situations? (Which ones?)
Thank you!
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