Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
2
Question by Skjalg · Mar 08, 2012 at 06:14 PM · guiscalescrollvieweditorguimatrix

How can I scale the insides of a ScrollView

Hi.

In my Editor GUI code I use

 scrollPosition = GUI.BeginScrollView(...)
 // Draw my GUI
 GUI.EndScrollView();

But what I would like to achieve is to dynamically change the scale of everything inside the scroll view. Something akin to

 scrollPosition = GUI.BeginScrollView(...);
 
 GUI.matrix = Matrix4x4.Scale(new Vector3(0.5f, 0.5f, 1));
 
 // Draw GUI
 
 GUI.matrix = Matrix4x4.Scale(Vector3.one);
             
 GUI.EndScrollView();


My problem is that the gui is cut off inside the scroll view at excactly half the width and height. What am I doing wrong?

Comment
Add comment · Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Alex-Chouls · Nov 14, 2012 at 06:41 PM 1
Share

Did you ever figure this out? I've read in other threads that this isn't possible since the scaling happens after the clipping...

avatar image Skjalg · Nov 15, 2012 at 10:02 AM 1
Share

No, you're right this isn't possible.

avatar image col000r · Mar 31, 2016 at 01:06 PM 0
Share

Same result here. I thought I'd try something smart and tried scaling the scrollview up by the inverse amount that I was scaling the contents down, but that doesn't work either, because apparently the scrollview can't be bigger then the available screen-area, so I got a few more pixels, but still no workable solution. :(

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

6 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

GUI - Scale GUIs According to Resolution 6 Answers

Scaling the GUI using a matrix issues 2 Answers

Is there a way to set a GUI.matrix that will be used by all OnGui() functions? 1 Answer

Scaling problem for mobile 0 Answers

Why is my scrollview jittering? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges