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Question by PumaManMan · Aug 15, 2013 at 04:40 AM · animationtext

Text Animation not playing

I have pong game in which the ball is passing through a bonus gate. I created 3D text animation that I want to be triggered when the ball hits the gate collision. I already have a particle effect that works. I assume I can trigger the 3D text the same way (using function OnTriggerEnter (collision : Collider).

The animation plays fine in animation window but will not play in game. I assume it is the code. Here is the code: var particleSquares : GameObject; var bonus50Number : AnimationClip; //var bonus50 : GameObject;

function OnTriggerEnter (collision : Collider) { if(collision.transform.name == "Ball") { Instantiate(particleSquares, transform.position, transform.rotation);

 mainGameScript.AddScoreForBonusArea(); 

 audio.Play();
 
 GameObject.Find("bonus50Numer").animation.Play("bonus50");
 
 //animation.Play("bonus50");
 
 //Instantiate(bonus50Number, transform.position, transform.rotation);
 

} }

This code is not triggering the animation clip but it nicely triggers the paritcle effect. Any ideas on how to fix it. Do I need to use the GUI text for this sort of animation?

Thanx for any help.

Cheers

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avatar image Benproductions1 · Aug 15, 2013 at 05:03 AM 0
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Please format your code. If you don't know how, watch the tutorial video :)

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